November 20, 2003

Director

Full DVD video playback natively in Director. It will maintain aspect ratio, audio sample info, original size, and full event notification as DVD navigation occurs. The movie (.dcr) can be played in a browser and will still interact with local DVD content. This means you can display info on the web and use content from the DVD -- extremely rich content with no download.

Performance of Flash elements in Director. You can now group flash sprites so they all play under one common player. This fixes the huge performance issue for a lot of flash sprites on the stage at once.

Javascript syntax in addition to Lingo. You can mix javascript/lingo within an application, but not within a single script. This should lower the barrier for Flash/web developers to move to Director.

Posted by kerner at November 20, 2003 7:29 PM

TrackBack

Listed below are links to weblogs that reference Director:

» Director and AS2? from blog-o-fobik
I just read a post at flashcoders: apparently the next release of Director is going to use Actionscript2!? Don't know if this is true or not because until today i haven't heard anything about it.. but if it is true... [Read More]

Comments

Just wondering if there has been any talk of a new 3D engine?

I'm glad to here the multiple Flash asset problem has been addressed!

Thanks,

Casey

No discussion of a new 3D engine. My guess is that it's going to be allowed to languish given that Intel no longer supports it.

That's a shame about the 3D.

I was under the impression that Intel had signed on for 2 versions of the engine. I also had hope when 3ds Max 6 had the .w3d exporter put back into the product(not via subscription).

Maybe Intel dropped out, and discreet figured the .w3d exporter was not longer a hot item. I wonder about Plasma now too.

Oh well, keep us informed!

Thanks!

I'm thrilled to hear the news with Director regarding DVD and Flash enhancements!

As for the 3D abandonment... not surprised. I spoke with Paul Cantanese about a year ago who wrote "Director's Third Dimension"... he said Macromedia was still waiting to see "a corporate 3D application". With no intuitive way for designers to work with the 3D I figured it was doomed.

As for discreet's plasma? My guess is that it is a one version release. I had heard the sales did not go well. I bought it bundled with Anark Studio 2.0 for $999. I still use plasma for really basic stuff though. There is a plugin to bring it into Anark Studio 2.0, which I have been using since version 1.5 (www.anark.com).

Great news about Director! Thanks for the update. I found you via someone referencing your site at were-here.com.

Michael

Unusual ideas can make enemies.

Last 2 months I've spent learning Director's 3D engine. I was quite pleasured with it's possibilities and performance on today low-end 3D cards and I think it's the only way to create fast games in Director - even on web (imaging Lingo sux). But it would still need some improvements in speed and image quality, so I hoped for new version. And now I read here that there 'll be no changes in 3D so it's very BAD news for me.

So far, people of the beta test Director MX 2004 beta test program themselves don't know what will be the 3D specs in the final release. The Director Team is still working on it. So, don't scare away potential users by misinforming them. BTW, do you know what a NDA is all about ?

As far as I know, there has been no official announcement by Intel as to the abandonment of the Intel Scalable 3D Graphics Optimizer, the technology on which the Shockwave 3D Xtra is based. Shockwave 3D is only one application of the Intel Scalable 3D Graphics technology. The Discreet 3DS Max realtime 3D display (within the app) is another. The Intel Scalable 3D Graphics and MRM technology is also widely used in the videogames industry as it is more evolved than mere LOD technology (wherein several different models are created for each resolution).



Search



Listed on BlogShares
Listed on Blogwise


email address:

This is the weblog of Matt Kerner. It is focused mostly on food, technology, and ministry.
I'm privileged to work on the ministry staff at Schweitzer UMC, but that doesn't mean they have any input in this site.
About Matt Kerner


Powered by
Movable Type 3.34